Hello! I'm a designer. I've spent my career working with engineers, cartographers, gamers, and human interface designers making fun things. Within small groups, I've been able to bounce ideas off these interesting people and in turn learn from them. For the past year I've been a principle member of the Cartography team, working on multiple challenging projects. Maps are fascinating things that combine so many disciplines—from iconography, to 3D modeling, to typography—and I have enjoyed working in many and more of these spaces.
» Render of custom 3d landmark buildings for Apple Maps. Click to view at full resolution.
» iOS6 Apple Maps. Work includes 3D Nav Puck, route line, textures, lighting / rendering, ATT Park model, etc.
» iOS7 Apple Maps. Work includes 3D Nav Puck, day / night textures, lighting / rendering, etc.
» Carplay, Apple Maps. Work includes camerawork, translating cartography to meet car size standards, etc.
» Spotlight, Apple Maps. Work includes Point of Interest search iconography support.
» Game background concepts
» Still from Senior Thesis. Tim falls to hell in an elevator.