• work experience

  • 2007-2009
  • Summer 2006
  • 2003-2005
  • education

  • 2003-2007
  • 1997-2003
  • skills and techniques

  • software
  • disciplines
  • operating systems
  • favorites
  • Apple Inc., 3D Artist, Cupertino, CA

  • Conceptualize and create 3D/2D video game artwork, such as backgrounds, game pieces, game
  • boards, characters and character animations, HUD elements, UI
  • disciplines: Animation, character and set modeling, UVing, rigging, lighting/rendering, effects, UI
  • software: Autodesk Maya, Adobe Photoshop, Apple Shake, Apple Motion, Final Cut Pro
  • titles shipped: Texas Hold'em (iPhone), Maze, Chinese Checkers, Reversi
  • Apple Inc., 3D Artist Intern, Cupertino, CA

  • Assist with 3D/2D video game artwork, such as backgrounds, characters, and character animations
  • disciplines: Animation, character and set modeling, UVing, rigging, lighting/rendering
  • software: Autodesk Maya, Adobe Photoshop, Apple Shake
  • titles shipped: Texas Hold'em (iPod), Vortex
  • Ritz-Carlton, Hostess at Vernona Restaurant, Sarasota, FL

  • Customer service, maintain fine dining special menus, seatings, and requests
  • Ringling School of Art and Design, Sarasota, FL

  • Bachelor of Fine Arts, Computer Animation, May 2007
  • Best of Ringling Spring 2006, Ringling School’s Glass Scholarship
  • Pine View School for the Gifted, Osprey, FL

  • High school diploma, June 2003
  • Autodesk Maya, Adobe Premiere Pro, Adobe Photoshop, Adobe ImageReady, Adobe GoLive,
  • Adobe Illustrator, Corel Painter, Apple Keynote, and Microsoft Office
  • Modeling, UVs, texturing, animation, lighting/rendering, compositing, storyboarding, basic rigging
  • Windows and Macintosh
  • Toy Story, Flushed Away, Secret of Nimh, Wall-E, Spirited Away, Dark Castle, Donkey Kong Country,
  • BioShock, Mirror’s Edge, Super Mario Galaxy