Apple Inc., 3D Artist, Cupertino, CA
Conceptualize and create 3D/2D video game artwork, such as backgrounds, game pieces, game
boards, characters and character animations, HUD elements, UI
disciplines: Animation, character and set modeling, UVing, rigging, lighting/rendering, effects, UI
software: Autodesk Maya, Adobe Photoshop, Apple Shake, Apple Motion, Final Cut Pro
titles shipped: Texas Hold'em (iPhone), Maze, Chinese Checkers, Reversi
Apple Inc., 3D Artist Intern, Cupertino, CA
Assist with 3D/2D video game artwork, such as backgrounds, characters, and character animations
disciplines: Animation, character and set modeling, UVing, rigging, lighting/rendering
software: Autodesk Maya, Adobe Photoshop, Apple Shake
titles shipped: Texas Hold'em (iPod), Vortex
Ritz-Carlton, Hostess at Vernona Restaurant, Sarasota, FL
Customer service, maintain fine dining special menus, seatings, and requests
Ringling School of Art and Design, Sarasota, FL
Bachelor of Fine Arts, Computer Animation, May 2007
Best of Ringling Spring 2006, Ringling School’s Glass Scholarship
Pine View School for the Gifted, Osprey, FL
High school diploma, June 2003
Autodesk Maya, Adobe Premiere Pro, Adobe Photoshop, Adobe ImageReady, Adobe GoLive,
Adobe Illustrator, Corel Painter, Apple Keynote, and Microsoft Office
Modeling, UVs, texturing, animation, lighting/rendering, compositing, storyboarding, basic rigging
Windows and Macintosh
Toy Story, Flushed Away, Secret of Nimh, Wall-E, Spirited Away, Dark Castle, Donkey Kong Country,
BioShock, Mirror’s Edge, Super Mario Galaxy